Class Progression: Soldier > Fighter > Armor Knight > Wyvern Rider Browse Mercedes-Benz SL-Class vehicles in Berkeley, IL for sale on Cars.com, with prices under $99,990. Class Progression: Cavalier > Archer > Sniper > Bow Knight End: Damage, Dodge Tank. His damage output is higher as a War Master, and is easily the highest potential damage output War Master, but until you get Quick Riposte extremely late his defense is very poor and he doesn't get access to a useful Weapon-breaker ability as a gauntlet user. Faith Lv5, Reason Lv4, HP+5, Fiendish Blow, Mag+2, Final Lv 35: Highest Stats Mag 32, Res 29, Battalion: Secret Transport Force (Stride) +3PAtk, +15Avo, +5Prt, +5Rsl, +8Cha. Hilda! I felt that I needed to get her to be my dancer so she'd survive turn 1 of her paralogue (sword avoid 20) which did help a lot. The most fun build ever. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. He's also not horrible with swords/riding either. In Maddening, experience is limited and enemies are much stronger and higher in number. She does well as a Gremory. Lorenz was my 13th unit and I had him trained up to be nearly the same level as the rest of the party but ultimately found more value in having him as an Adjutant to Ferdinand and therefore Thyrsus was freed up. Finished my NG Verdant Wind maddening run recently, this is what I ended up with. Late: Damage Her hit rates won't be perfect, but this can be shored up by the Accuracy Ring, certain batallions, and Lancebreaker (and, of course, Axe Prowess). She is also a translator and an editor for Francophone . Kitchen, actually nvm she will just blow it up. Late: Healing, Magic Tank Resorts near Les Thermes de Spa, Spa on Tripadvisor: Find traveler reviews, 6,857 candid photos, and prices for resorts near Les Thermes de Spa in Spa, Belgium. Sylvain: Lv45 Paladin. I've added your build to the list. Lysithea -https://i.imgur.com/rvPLFhP.jpg, Class Progression: Mage >Mercenary(mastery skill) > Warlock> Gremory Late: Damage-, Healing Being able to use Rally and also dance on the same turn (I'm using Flayn as my dancer) is extremely powerful. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. With Mastermind as a passive, it wasn't too difficult getting the Riding requirement in addition to the S+ Reason rank. It depends on whether you prefer double darks or +10 heals. Annette: Lv46 Dark Flier. Annette doesn't check any of them. Ferdinand is really dodgy, so I think Wyvern Lord is better for him than Paladin. You're browsing the GameFAQs Message Boards as a guest. I'm probably only deviating with an experimental hybrid build on Sylvain. I have rough memories of each stage of the game and will be going over what each unit was used for andwhen they had that role. All things related to Fire Emblem: Three Houses & Fire Emblem Three Hopes! Best Characters for Maddening Annette Ignatz Lysithea Mercedes Felix Sylvain Petra Linhardt Catherine Bernadetta Ferdinand Ingrid Shamir FE3H Related Links Which Units Should You Use in Maddening? The other thing I'd say is I try to look at characters in a wider team context. I've tried it on Maddening NG+, and I'd hesitate to go any further than that. By the time I got into late 20s level he had already mastered Sniper also and got hunters volley and oh my he was one shooting everything and everyone. The above analysis is part of the reason why I started this post in the first place. As far as universally available classes are concerned, it's hard to beat Wyvern Lord. But unfortunately, you're suggesting that we don't post NG+ runs. For example what did the team look like in Ch 12/13? Stick with Ingrid. 1 Thank you for any comments! Support:Has some sort of useful non-combat ability. Anyway, I haven't finished a maddening run yet and I'm learning that the game is in fact quite dynamic with changing tactics from the early game compared to mid or late game. I built her up as a Bow Knight with a crit focus and in my case she became easily one of my most important units. I personally don't think a Sword class is worth it. I also recruited each of the Ashen Wolves with the primary purpose of accessing their Paralogues for their fantastic battalions. I've seen people swear by how awesome she is as a Wyvern Rider/Lord and how she can OHKO using LIghtning Axe. In terms of the Gremory master class, I myself prefer giving that to Mercedes, as she's skilled with both Faith and Reason magic. here's a Maddening GD playthough i did recently. 2023 GAMESPOT, A FANDOM COMPANY. I actually just finished my BL Maddening/Classic run last night. And I think the answer depends on many things including play style, what people set as their bar for what constitutes a "strong" build, maybe even rng during level ups. For the Wyvern Lord path, he would get 5 more levels of Brigand, 10 levels of Wyvern Rider, then 15 levels of Wyvern Lord. Glad I was able to at least update it. Is it okay to just play like that, even if her becoming a Wyvern lord is postponed (say, at level 38 instead of 30)? Especially because brigand leveling will give her important stat boosts. She has access to the most rallies in a single unit. Or maybe I'm just sentimental and don't like excluding people so I try to find ways to make them more useful . For girl and guy characters, the optimization is different because of skill availability, mostly Defiant Avoid and Quick Riposte. With his higher speed, Axebreaker, buffed defense from the shield, and occasional Aegis/Pavise, Felix ends up tanky enough to draw out a couple of attacks per enemy phase. The other question that tends to nag me as someone trying Maddening for the first time, is "okay, xyz may be the best build for said character, but does that mean they'll be useless if I try something different? shawn bradley wife height vice grip garage jessica bieri Mercedes Waning Shot can help Bernie take damage without getting killed but shes tough enough to take 1 hit from most enemies, the problem is if they double her. Unsurprisingly, Edelgard was a top-performer throughout the game. Working in tandem with Leonie and Caspar, she mopped up anything that was an enemy ranged attacker with relative ease, safely out of their range. Similarly, nomatter what benefit you get from Wyvern Rider/Lord, they won't make up for Annette's poor growths in strength, defense,or speed. I guess I look at things a little differently. I also think it's a waste to use her as a dancer because that forces you to choose between dance or rally when you already have to choose between rally or attacking/healing. Joshua Moore There she sat in forest tiles and picked off half their army on her own dodging nearly everything and getting hit only once using Rapier+ or Sublime Creator Sword. CHAPTER III "I call this a most interesting situation," Lucille remarked, making a little poke with her parasol at an intrusive bee. Class Progression: Brigand>Grappler>Warmaster>Grappler. Funny. Best class option for Annette is dark knight as it gives her the most movement for dance gambit/rallies while still providing some magic utility. I also held off on using any of the DLC items until the third to last chapter, where I just got tired. Display as a link instead, magic through to dark knight since she's probably going to be the one using the BL dancers. I've tried using her as a Dark Knight, Warlock, and Dark Flier, but she's unable to kill anything except armored units past Chapter 13. Yes! For Ashe should I make him a bow knight, or just stick with sniper for the OP combat art? Men principal. Not sure if i have time to switch build paths at this point (Ch. Mid: Damage/Warp Say, if I make Hilda an archer at level 20, and by the time she masters the archer skill (the +20 aiming) she would've raised at least 5 levels as a archer, not a brigand. Would you do something different to improve your build? He had solid Prt and Rsl and I didn't worry too much if he was the target of a monster after using a gambit. culture of honor outliers. Late: Damage, Dodge Tank Other option is to make him a Wyvern Lord and use him as a flying lockpick if you aren't happy with the way he is developing. Often, solos are Avoid tanks, and they are very specific with skill sets and equips. When is it safe to start the DLC side story? Hes able to ORKO the main boss in both Ch 11 and in Ch 12 using gauntlets. noble -> monk -> mage -> wyvern rider -> wyvern lord. ), the units getting dispatched generally dependent on weapon triangle advantage or enemy class type (e.g. Bernadetta (dedicated bow user): Archer > Sniper. I haven't finished the run yet, which means i'm breaking Rule 1 but this is just an example I'll delete later. Its doable but you cannot get B support with him pre timeskip to make it easy. Byleth (evade tank): Myrmidon > Mercenary + Thief > Assassin + Enlightened One. You may not be perplexed to enjoy all book collections Renualt Logan Timing Belt that we will While I love learning about and discussing optimal builds, sometimes it can feel pressuring that I have to use the optimal build and, at least for me, can make the game less fun if I feel like I have to build my characters a very specific way. And an attacking range of 11 with the Bolt Axe+ is matched only by a Dark Flier with Thyrsus (or Caduceus and S-Reason). Table of Contents Best Classes Protagonist Character Black Eagles House Blue Lions House Golden Deer House Ashen Wolves House Church of Seiros Knights of Seiros Non-faction Characters Other Strategy Guides I just finished up my first ever Maddening run today. He was able to not get doubled thanks to QR so that added some merit in baiting someone else if one of my dodge tanks weren't there. Myrmidon - Brigand - Hero - Enlightened One, Sword Prowess Lv5, Swordfaire, Sword Crit +10, Death Blow, Axebreaker, Final Lv. Her or flayn as dancer? When I wasn't sure if I had enough damage to kill someone, I sent Caspar in their direction. Even with Wyvern Rider/Lord base strength, Annette's going to be taking a pretty significant AS penalty for using the weapon and her speed isn't fantastic to begin with. I also like her as a Dark Knight, TBH. Early: Healing, Damage- I used it to contain Ladislava in Ch 12 while I took care of other enemies. She hit several Magic stat boosts on level up pretty early and was the only one with a 3 range attack through Thoron for quite some time. 13. Anything you feel is important/relevant or just want to mention. ===================================================. Clear editor. It's also much stronger on the BL route, since you gain access to the Crusher. Record Review - 1961 . The only chapter which had a comparable number of resets to the early game is chapter 13. She can also just rally/Stride (Secret Transport Force) and run. Annette is in the BL house which has a heavy focus on physical units. I look at a character and try to find what they're good at and in the case of Annette what jumped out at me was her rally abilities. Create an account to follow your favorite communities and start taking part in conversations. Dedue was a godsend early on. Conquest Lunatic is one of my favorite games. So using these two builds, you could expect your endgame Wyvern Lord to have about 9.5 more speed than your endgame Paladin. Magic attacks typically operate outside of this, allowing for consistent accuracy against most enemy types. Build & Guide by @DrDimentio, NG, no DLC, offline, end game stats. She is no longer fast enough to double anything that other mages can't double, and tends not to have enough Mag to OHKO (I actually found this happening consistently in late Part Itoo - perhaps your Annette is Mag-blessed?). Often, the optimal builds advice comes off to someone like me as "if you do anything else you're not gonna make it". Her best class is probably bench. Yes. In my playthrough using Wyvern Lord Annette, she was very similar to a standard mage in terms of utility. Marianne went through a few iterations. Bow Knight is good. Early game is far and away the hardest portion. Frankly I think if a character is that strong early on but suddenly becomes poor towards the end it would be poor design from the developers. She is pretty strong as a Wyvern Lord, but her low strength stat seem to make her pretty weak when it comes to physical attacking. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. If I kept her safe from Mages, Edelgard was nigh unstoppable. I'm also under the impression that NG+ is relatively easy making the need less important. So I think having examples to look with some explanations can shed a lot of light. This is important because his bulk was awful. For the Paladin build, he would get 5 levels of Cavalier, then 25 levels of Paladin. Best Ability for Edelgard Edelgard's exclusive class, Armored Lord, possesses the Lance Buster level 2 ability which happens to be the best skill for her. To add to this Wyvern Lord Annette got way better with the DLC. This includes every game past FE6, with the exception of Birthright and Revelation, which I haven't played. Not particularly. Their main enemy will have a heavy focus on magic units and as I understand it, the end game will be full of mages. I am about to start my first maddening run and I need some advice on my build as I have no idea what to expect. Lindhardt was invaluable up until the end-game where I nearly stopped using him altogether. She could not double Swordmasters, but she didn't get doubled by them either. This is my first Maddening run. I think the fact that someone beat the game on Maddening indicates that they are at least 'good enough' for the settings they played the game on (admittedly though, what's 'good enough' might differ from player to player or even run to run). Bylethis almost always a good unit and going up the line to Falcon Knight seemed like a good fit for her. To trade all that away for say Lysithea simply because her spells hit harder sounds like a loss to me. As the game progresses Rally Speed is often no longer enough to stop units from getting doubled, let alone doubling units they otherwise wouldn't. The finale-polonaise of these is most brilliant; op. Ferdinand and Sylvain would do better as Wyvern Lord than Paladin. Throughout the early-mid game, Byleth used Brawling as well but by the time I was able to get a Brave Sword, Byleth didn't have the speed to be able to x4 enemies and so I switched to sword exclusively. Maybe her strength in Axes and the fact she obtains an axe relic are clues to head in that direction for the end game. I wish I could have 9 more of her on my team! Although speed also boosts avoid. She also learns Encloser which is super useful. That's about it. While she had Warp, I rarely used it and found great value in Seraphim more than others to deal with the number of monsters on Maddening. Gave her an accuracy ring and she will even land Dead Eye most of the time allowing her to OHKO Pegasus Knights in Ch 12; dance and repeat. She did not have any Strength issues and ended with a solid 32 in strength. I prioritized her as an enemy phase unit and would often use the Retribution gambit on her prior to moving her into the enemy front line. Noble>monk>mage>warlock until dark merchant> WL. Eventually it came down to her or Catherine. BL but you have someone else using that? She does well getting her to Wyvern Lord swinging a Bolt Axe. Cavalier and Paladin were important for the times I wanted an extra rider, which were many. Hilda! Byleth was fairly strong throughout the game but started to fall-off in damage near the last 3rd of the game when his speed and defense just were not good enough anymore. Plus since I like to pair Annette with Claude, it seems thematically appropriate for me to make her a Wyvern Lord so she and Claude can ride wyverns together. In the end, I focused on trying to ensure he had just enoughStr to ORKO with Brave Sword. The style I decided to adopt was to have a few genuinely strong focus units supported by others. Some characters I went out of my way to grind supports with during meals in order to recruit them, others I gotonce my stats were higher enough because more paralouges is useful. Backup characters: Shamir (Sniper), Lysithea (Warlock), Hubert (Dark Mage > Warlock), Adjutants: Manuela (Heal), Hilda (Guard), Raphael (Guard), Shamir (Follow-Up), Lysithea (Heal), Hubert (Follow-Up). Annette dark knight + thyrsus if you can get it + dark magic range + 1 and +1 range for 8 mv = maddening is way easier since you can just hop in snipe hop out I miss FE's trinity of magic. All thanks to the stupidly high damage output of enemies on each mode. I'm not sure what you mean by this Are you saying solo Maddening isn't optimized? Were they good in your build? The only big exception here is for units that stop at Advanced classes for a given playthrough (e.g. She doesn't get any mass healing. His Combat Arts also seemed fairly tame. I switched between the Fetters and Kadmos to give her more movement and more Def when necessary. Overall, not bad and I only wish I could have had him from the beginning to see what else could be done with him for the short time I had him. As for Dark Knight, I hear it's not a good Master Class. Early-mid game Mire, Banshee, and Frozen Lance were life-savers. Early: - In fact, I ended up liking Bernie's role so much as a Sniper, I changed my plans for Leonie and made her a Sniper as well because the role was so useful. gamespot.comgiantbomb.commetacritic.comfandom.comfanatical.com, Privacy PolicyCookie SettingsDo Not Sell My InformationReportAd. Mid: Damage I can add them later on if desired but they are still on theSwitch. Owns She does well as a Gremory. I also made use of the completely broken accessory in order to make the final chapter less annoying. Class Progression: Soldier > Thief(for the mastery) > Pegasus Knight > Falcon Knight As I did not get her until Chapter 11, Leonierequired a little bit of grinding to get her where I wanted her to be. Ferdinand's Confidence passive ability resulted in him being a fairly adequate dodge tank against archers who were at long ranges and I often used him to bait as such. I understand that Faith spells can be a bit maligned, but Lysithea and Hapi do actually have useful Faith magic spells (Warp, Seraphim, and Physic for Hapi) and getting the riding weapon proficiency required for Dark Knight delays getting those spells for what's a very marginal gain. Hubert was incredibly powerful as he ended up having a very high magic with great Dex, Spd, and Res. Sadly, I lost her in the 2nd to last turn of the final battle and was too exhausted to do it over so had to accept her as a fallen hero . Her steaks-and-cakes, though, were high-Mt (Devil, Steel+) or effective (Hammer, Ukonvasara) Axes with the Lightning Axe combat art. Ingrid in particular needs to immediately get into an advanced tier class at level 20 in case her strength is lagging to shore up her strength. I'll post a part of my current BL Maddening build at the end of Part 1. Given that he's the weak link in the BL chain and is around to help with Chapter 13, this is actually a viable role. It should be a team build that you beat the entire game with on Maddening difficulty. I would have benched her, but the others were even less useful and she wasn't a liability, could even one round with brave weapons. All things related to Fire Emblem: Three Houses & Fire Emblem Three Hopes! Damage-means they can one round unreliablyor with support. This also lets her rally and run if she can't kill something. Press question mark to learn the rest of the keyboard shortcuts. This seems in line with what @haarhaarhaar was saying. Easily my fav unit this run. Make sure she levels up in magic classes before WR though, to get fiendish blow and keep her magic growth decent. However, having. Having 12 def at around level 12 was incredible for surviving, even if her damage was player phase loaded. That doesn't sound like much, but accuracy issues are a real concern on Maddening. Plus flying allows her to rally bot things. DLC wise, I did the Anna quests as well as used the Sauna and some auxiliary battles early in the game. It depends on whether you prefer double darks or +10 heals. Bow Knight is worse than Sniper on maddening. Up front, I prefer to focus heavily on Battalions. Dedue: Lv45 War Master. Imo her fun niche is as a flying axe-wielding magic user, since lysithea can cover for you in the infantry magic department. Characters in the final team: Apologies for the bad images, I need to get an SD card reader at some point. Last, but certainly not least, we have Annette, my MVP and by far the unit who surprised me the most. I don't know if she's Mag-blessed but that's the kind of thing that we might be able to find out if we had more example end game builds/stats in this list to compare with . She doesn't get any utility spell like Rescue, Warp, or Ward. A lot more characters became capable of handling themselves here, but one flew past everyone else by a wide margin thanks to being a physical and magic tank with good damage. In this tier list, we prioritize the amount of value we can get per unit and rank each unit accordingly. Late: BIG Damage. Mid: Damage-, Physical Tank Mercedes is the best healer in the game. Early: - I found that I only ever needed a moderateamount of healing each map and I could often get that through Byleth, Lysithea, or Dorothea when I fielded her. She was so useful that she leveled incredibly fast and began to snowball and vastly outpace my other units between Thoron blasts and Physic healing. Must I be in Black Eagles to take the Church route. Lysithea was powerful and I think that tends to always be true. I felt that he shined for a few chapters but struggled to keep up with damage with the rest of the team. If you go Wyvern Lord, train him in Brigand to get Death Blow to up his strength. But Gremory is better than Bishop for the extra move and higher magic bonus. Her crit was regularly above 70 when using mostly a Killer Bow+, Crit ring and a high crit battalion. Marianne -https://i.imgur.com/29v1qKH.jpg, Class Progression: Priest > Bishop > Valkyrie > Holy Knight(unlock) Annette is, no joke, best as a Wyvern Lord. F!Byleth - Falcon Knight (primary weapon Sword), Route Lord - Claude as a Barbarossa, Dmitiri as a Great Lord, Edelgard as a Wyvern Lord, Lysithea - Valkyrie (Gremory with no DLC), Constance - Dark Flier (replace with Gremory Dorothea if no DLC), Hapi - Valkyrie (replace with Bishop Mercedes if no DLC), War Master slot (Balthus, Felix, or Raphael), Physical fighter slot - (Assassin Felix, Swift Strikes Ferdinand/Sylvain/Seteth, or additional Sniper). End: Damage-. I didn't get very good defense or resistance on her, so she was stuck in player phase only for a long time. Seriously! N3DS FC: 2208 9375 0944 / Nintendo Switch FC: SW-0594-6453-0420, Official Husband of Lady Azura from FE:Fates. Dimitri is strong overall. Crusher was good when she wanted to double up close, or use Dust, and Bolt Axe was great for the range. So, I gave my strongest flier the brokenboots and LTC'd the final few chapters of the game. Early: - Early: Damage- At some later maps, I didn't even field Dorotheaand she was replaced by Jeritza or Leonie instead. Late: Damage, Vantage Tank It should be noted that Falcon Knights in particular have a challenging class progression given that there's no good advanced tier class between Peg. Catherine: Lv44 Swordmaster. The remaining 3+ can be anything with an emphasis on support/versatility to balance the team and be ready for any situation. Golden Deer / Verdant Wind Example Builds: Black Eagles / Crimson Flower Example Builds: Black Eagles / Silver Snow Example Builds: My personal reasons for starting this list: As Im playing my first Maddening NG game, I found myself wondering how my progress is going compared to others. When you suggest going through multiple advanced class for a unit, (Hilda mastering archer first and then go do brigand, for example). Class Progression: Fighter>Brigand>Archer>Sniper Similar to Dedue just up the brawling path. Objeckts 3 yr. ago She does her job super well. Etc. Her or flayn as dancer? All this information is made easily visible if you take a snapshot of your character's information screen in battle from either the Inventory page or Battalion page. It was my 5th Playthough with no DLC involved. I think I'd rather go for Dark Knight, so that I can make Mercedes my Gremory. He healed, he did his job. I don't think that it affects Annette's rallybot status (she still has the best set of rally skills in the game), but it is a consideration for using her in your late-game team. of course, 8 levels is nothing, if you can get the wyvern rider skill by going 8 levels higher than immediately promoting then do it, actually some people always wait until they get mastery skills. are no joke, super important. Rally Speed and Strength is not a trivial combination, I'd say it's OP even. There's a 15% growth rate difference in magic between most of the magic classes and the wyvern classes, so you'd be losing out on some amount of raw magic power. worth, get the no question best seller from us currently from several preferred authors. Str stat boosters. She was great and I don't think much more could be said about her usefulness. I didn't tried to made him the bow archer as then I lose some skills from Sniper and personally I never had Ashe going on his own so that I needed extra movement. Wyvern is primarily designed to be a physical class, while Annette is intended to be a mage unit, so their stat growths aren't totally in line. He didsurprisingly providesome fantastic off-healing in the Enlighted One class when I reached C Faith and could use Recover to save on Physic uses. "I came back from space, and as I returned, I had one vision the world set ablaze!" Catherine was just better, especially since she wasn't in competition for limited flying battalions. I opted to drop Raphael back to grappler for Fierce Iron Fist after I got Quick Riposte. Late: Damage, Support, Vantage/Magic Tank I'll edit my post to reflect this. End: Benched. ( I read a forum about using a broken weapon in free battles). Have Ingrid go through Brigand -> Wyvern Rider -> Wyvern Lord and change to Falcon Knight for the lategame. Do you think Dark Knight would be better for the orange-haired girl? i really wanted magic+2 and fiendish blow for the bolt axe+ & lightning axe destruction that ensued. 13. She doesnt have Death Blow, but you dont need it if youre landing crits all the time. Its possible for more than 1 character to satisfy more than of my core archetypes in which case that opens up more room for other builds. The way that I play is that I do my best to construct a party that can keep pace with the nuts AS of enemy units on Maddening, which is why most of the ultra-high speed characters in the game get used. At the time he joined, he was rather lackluster in that he didn't have the speed to double or the strength to ORKO without a Brave Lance. tony cloninger net worth; He could tank or dodge a single enemy pretty well and could kill on his turn or lock them down with gambitsbut aside from that, nothing outstanding about him in thisrun. Those are very standard builds for your characters, and there's nothing wrong with that. Depends on what house. There were few units that could not be eliminated safely and often with a Crit at that point. On a related note, Grappler is often regarded as better than War Master for people like Dedue and Raphael for the CA as well. But even still, she wasn't without use and could make a difference though her ability to ORKO faded away faster than I would have liked. Ferdinand in particular becomes the dodge king. TanatatKnight Golden Deer 2 yr. ago Bow Prowess Lv5, Bowfaire, Bow Crit +10, DeathBlow, Hit+20, Final Lv 35: Highest Stats Dex 37, Str 27, Primary Items: The Inexhaustible, Silver Bow+, Blessed Bow+, Accuracy Ring, Battalion: Indech Sword Fighters +8PAtk, -2MAtk, +20Hit, +10Crit, +4Prt, +10Cha. However, I thoroughly enjoyed having Hubert on the team and he outpowered Lysithea the entire game, even without Frozen Lance. There were few units that could not be eliminated safely and often with a Crit at that point. +10-20 hit/crit/mt etc. Mercedes is the primary healer and magic user of the Blue Lions, and her stats support that completely. Damage: Damage units are capable of one rounding enemies reliably. The expected growth in each of these builds due solely to the growth rates of the classes insome key stats would be: Ferdinand (Paladin): 8.5 HP, 2.75 STR, -3 SPD, Ferdinand (Wyvern Lord): 9 HP, 3.75 STR, 1.5 SPD.
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