gdi32, Powered by Discourse, best viewed with JavaScript enabled. Compiling Rust static library and using it in C++: undefined reference, c++ and mongodb - can't compile - undefined reference to `boost::system::generic_category(), Attach custom object to QStandardItem in Qt. Now what you need to do is add those libraries to your project. I don't have that source so I cannot be certain of precisely what's required. Browse other questions tagged, Where developers & technologists share private knowledge with coworkers, Reach developers & technologists worldwide. GLUT then calls the executable's exit function pointer to ensure that any "atexit" calls registered by the application are called if GLUT needs to exit. and i have all the files in the right folders. How do you ensure that a red herring doesn't violate Chekhov's gun? Also did you select C or C++ option? Unfortunately (as expected), they did not work, none of them, from the simplest code to the more complex stuff, compile errors everywhere (usually starting with "___IMP___" for some reason), Here's the build log for tut01_intro\triangle.cpp: 1)click "Project -> Build Options", click the "Linker" tab. The easiest solution in your case: download freeglut library (a free GLUT replacement). which is why i need help. vegan) just to try it, does this inconvenience the caterers and staff? If you dont know how to do that just add the following lines in your source code: I know that this question is over 3 years old. If the executable is linked with a different CRT from the GLUT DLL, the GLUT DLL will not share the same CRT static data seen by the executable. I believe I am telling about well known but not solved problem: when compiling there are comes errors: [Linker error] undefined reference to `__glutInitWithExit@12' and etc. Undefined reference - should there be a difference between `a = -b;` and `a = -1*b;` and `a = 0-b` in C++? Search. undefined reference to `__imp___glutInitWithExit' fatal error: GL/glut.h: No such file or directory. i have dled also the glut libraries and the dlls and so on, well? spelling and grammar. But in case you haven't, go give it a try and also download the latest version of FreeGLUT binary release which is 3.2.1 from their official website. I'm trying to get freeGLUT to work with MinGW. > undefined reference to `__imp___glutCreateWindowWithExit', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x8e): Don't tell someone to read the manual. In particular, atexit callbacks registered in the executable will not be called if GLUT calls its (different) exit routine). dwarf99 Author. I mentioned that it might be depricated because looking back at my past projects I saw that I had it commented out with a note saying "Not Needed". Answered by Stinomus 11 in a post from 13 Years Ago. https://stackoverflow.com/questions/21210895/, java - javaWindows, c++ - session LVS_EX_DOUBLEBUFFER , opengl - MonoDevelop (Linux) OpenGL , https://stackoverflow.com/questions/21210895/, javascript - Node.js Touchless (XCOPY) Windows , java - Sonar : Windows 7 : Throwing error against jdbc on start. ", E:/MABS/msys64/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.2.0/../../../../i686-w64-mingw32/bin/ld.exe: tools/CMakeFiles/tiffgt.dir/tiffgt.c.obj:tiffgt.c:(.text.startup+0x28b): undefined reference to `_imp____glutInitWithExit@12', E:/MABS/msys64/mingw32/bin/../lib/gcc/i686-w64-mingw32/9.2.0/../../../../i686-w64-mingw32/bin/ld.exe: tools/CMakeFiles/tiffgt.dir/tiffgt.c.obj:tiffgt.c:(.text.startup+0x567): undefined reference to `_imp____glutCreateWindowWithExit@8', CPPFLAGS: -D_FORTIFY_SOURCE=0 -D__USE_MINGW_ANSI_STDIO=1, CFLAGS: -mthreads -mtune=generic -O2 -pipe, CXXFLAGS: -mthreads -mtune=generic -O2 -pipe, LDFLAGS: -pipe -static-libgcc -static-libstdc++. For example, for #include <gl/gl.h> I make sure I have 'opengl32.lib' referenced. UNSOLVED OpenGL fixed function in Qt 5.7.0 Build Issue. #include Also are you using the openGL librarys supplied with DEV-C++? Now you should not receive the undefined reference to __imp_gl* errors. Polecam rzuci okiem na QOpenGLWidget. Installing my file would make this clearer. I love it. . I had similar problems using MinGW, which I believe Dev C++ is built around and this solved my link problems. Summary Files Reviews Support Mailing Lists Tickets Feature Requests; Bugs; Code Cvs windows64. Everything is there, you just need to take the time to follow them. For almost any file in my Include headers, I make sure I have the right .lib file listed. I did some research, tried this one out: Can you be more precise about the problems you are having? -lglut32. I've done this successfully on Mac OSX El Capitan, but have problems on Windows 7 using mingw. Further to <<_Superman_>>'s suggestion - since you're using Code::Blocks on Windows, your most likely compiler chain is MinGW. Although I linked files bit differently in DevC++, there were no errors or warnings. Brought to you by: dcnieho, fayjf, fayjf2, jtsiomb, sjbaker. Youve probably checked all this out already, but it never hurts to double-check. There are precompiled MinGW binaries linked on the project page, you can also compile the library yourself. It will find the glut.h file you need. How do I connect these two faces together? Now let's move to the glut errors i.e. 0. If you are using MinGW then these should be located in the lib directory with the names of either "libopengl32.a" and "libfreeglut.a"/"libglut32.a"(if you are using glut) or "opengl32.lib" and "freeglut.lib". All rights reserved. Does the author's website where you got it from have any "how to use & compile instructions"? You could use either SDL (, http://www.allegro.cc/forums/thread/596253, http://www.levelbylevel.com/tutorials/opengl-c-and-glut-using-codeblocks-and-mingw-updated/, http://hubpages.com/hub/How-to-set-up-you-CodeBlocks-for-openGL-lasthopez, Visual C++ Express or Visual Studio are mostly Microsoft specific, Code::Blocks is up-to-date, DevC++ isnt and I have the recent version of Code::Blocks right now. Please download a browser that supports JavaScript, or enable it if it's disabled (i.e. And be very careful to add the GLUT/FreeGLUT library before the OpenGL library. I've installed MinGW on my XP64 machine, along with GLUT. Leiarchy9. Hey OpenGL Programmers and C++ Users I am new with OpenGL and this OpenGL Forum yet So i use Dev C++ and i get installed FreeGLUT on Windows XP (at home i work on windows 7 and 10) Now i try if opengl works on Dev Click next and give it a name and point to where you want the project saved too. think I'm just going to stick with sh*tty visual studio, totally unhelpful. I have no idea, I downloaded all the freeglut files and installed them where I had to install them and this is a linker issue, there is no glut.cpp to my knowledge, it's a dll. freeglut However, linking OpenGL & GLUT turns out to be very frustrating - things just dont work. > undefined reference to `__imp_glutInitDisplayMode', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0x171): since the thread you posted to has been. CrazyEddie: "I don't like GUIs". With windows and Linux library files: And I am using MingW for the toolchain: The issue I am having is the fact that My Cmake file is doing something wrong, I got the includes to work just fine but there is some issue with linking. I was experiencing the same problem as you when I first used FreeGLUT. Does a summoned creature play immediately after being summoned by a ready action? Programming requires a great deal of brainpower and attention to details. You're probably missing a reference to the glut library. c:\documents and settings\dylan snowden\desktop\my stuff\my c++\open gl\my opengl\glcode.o(.text+0x67):glcode.cpp: undefined reference to `__glutCreateMenuWithExit@8. I have read the included instructions for the Lib and they're very clear in what you need to do. glu32 Are you getting some compiler/runtime errors? I'm trying to "upgrade" a complex OpenGL app that I've build using Qt 4.8.6 to Qt 5.7.0 . Linking problem in Code::Blocks with Ope - C++ Forum Undefined reference to random - jkbankexams.com exit routine). One workaround to this issue is requiring users to always link with the same CRT as GLUT is compiled with. +1 (416) 849-8900. EDIT: awesome article on CMake shared/static builds link. I have the following errors when i try to compile the example for ofxXmlSettings with some modifications. Well, its probably not the same problem, but the first thing I do when I get a slew of similar type errors, I check to make sure my Library files are properly set up. #pragma comment(lib,"glaux.lib, =>>=>>=>>C/C++=>>=>> _DENUG, #include , https://blog.csdn.net/zhongjling/article/details/7532128, http://apps.hi.baidu.com/share/detail/31027308. > undefined reference to `__imp_glVertex3f', > C:\Users\Exhuman\AppData\Local\Temp\ccM8iHrk.o:main.cpp:(.text+0xe7): does devcpp 5 already link them or somethin? Select the top option in the tree on the left - it'll be your project name (don't selct Release or Debug, since that will only add the library to either one of the build configurations. That solved the trouble in Codeblocks and OpenGL Glut project for me, I had add also #include in First line of the code. Which tutorial are you working off of OP? Obsug okien, klawiatury i kontekstu OpenGL masz bezporednio w Qt. xlscsv, ^0^: Provide an answer or move on to the next question. [This message has been edited by soft peach (edited 02-04-2004). logs.zip collected by media-autobuild suite, [93/129] Linking C executable tools\tiffgt.exe, cmd.exe /C "cd . I've had this problem for months. Do you need your, CodeProject, Witam, ostatnio chciaem zrobi pewny may projekt w QT lecz jak chce podpiec do niego freegluta to wyskakuje wanie "undefined reference". Have I to do the same thing that hamoid as well, and in that case, where i have to copy the libraries, which folder. I know this is old, but I had the same errors and found this post in my search for an answer, so I suspect I may be able to help someone else with this problem. windows 2) I'd do something like the following: set CMAKE_VERBOSE_MAKEFILE if you're using make (or ninja) and . Press J to jump to the feed. Although I linked files bit differently in DevC++, there were no errors or warnings. #include 132. o and this is with the newer devcpp. It just mean that the compiler wasn't able to find some function, in this case glutInitWithExit. Steps to Setup OpenGL (GLUT) in CodeBlocks: Step - 1. Site design / logo 2023 Stack Exchange Inc; user contributions licensed under CC BY-SA. it's not like you were helpful anyway dude, I've already dealt with days of "it's so simple you just need to follow this haha it's so easy". These were all functioning mini games by the way. Whether you are a digital nomad or just looking for flexibility, Shells can put your Linux machine on the device that you want to use. But here is a link which explain on how to install GLUT and setup the linker options. If you create is as a windows program, you may need to live this bit of code out on DEV-C++, #pragma comment(linker, /subsystem:windows /entry:mainCRTStartup), nope it didnt work If you preorder a special airline meal (e.g. Postby Ident Sat Aug 26, 2017 4:38 pm. Using Visual C++, I check under Project->Settings, and hit the Link tab. For GLUT, it needs 'glut32.lib', etc. To use llibGlut32.a as it's known, Goto Project->Build Options. I use Code::Blocks, because I want to create as portable code as possible (OpenGL/GLUT is used for the same reason) and to my knowledge, Visual C++ Express or Visual Studio are mostly Microsoft specific - or, are they? Nope, crazily non-specific and unhelpful. ncdu: What's going on with this second size column? Undefined reference to `__imp___glutInitWithExit' and others, but library is linked, How Intuit democratizes AI development across teams through reusability. You need to add more information like what were you trying to do? Jaki jest sens si meczy z mieszaniem tych dwch bibliotek, tym bardziej jeli projekt ma by may? Looks like your connection to Qt Forum was lost, please wait while we try to reconnect. 20 Bay Street, 11th Floor Toronto, Ontario, Canada M5J 2N8 Staging Ground Beta 1 Recap, and Reviewers needed for Beta 2. Hi, I do not want to use visual studio express because microsoft just wants your cc and they are trying to kill opengl so there is no point to use their compiler. Find centralized, trusted content and collaborate around the technologies you use most. This and everyone always gives really stupid non-answers. C++ Inhertiance: function signatures for base type not working with derived type, How to template a data structure within a class all in-line (same .h file), Different behaviors algorithm when working with a UTF8 on different operating systems. Some compilers don't like not having a '\n' at the end of the file. winmm For GLUT, it needs glut32.lib, etc. My case : I switched the lib files and bin file from 64bit to 32bit. The content must be between 30 and 50000 characters. Make sure it is before the glut include as above. there since 2004-03-07.unless you want. __imp_glut* errors. If you installed OpenGL correctly, the .dlls ARE there somewhere. Your PRO file probably need a LIBS entry to suit. Copyright 2023 www.appsloveworld.com. Pythonc ++noob MinGWfreeglut , 64.dll glut.hgl.hglu.h , System32SysWOW64glut32.dll, cedet-semanticparsinglinuxjiffies.hsemantic-idle-summary-idle-function-Arithmetic error, Visual Studio 2013 ExpressWindows XPbuild, pipeC.Net Compact Framework, SetWindowsHookEx + WH_CBT less, MinGWGLUT'_imp ____ glutInitWithExit @ 12'. After spending the last four hours trying to get this working, I'm resorting to asking for help. Win32 has an annoying issue where there are multiple C run-time libraries (CRTs). You made reference to not being able to find .dll files installing OpenGL provides you with the .dll files you need, but it doesnt necessarily put them anywhere where theyd be easy to get at. Here is the solution to your problem. I really want to spread some modern CMake practice, and who knows it may lead you to solving the issue you have. Example of polymorphism preventing compiler optimization? Do roots of these polynomials approach the negative of the Euler-Mascheroni constant? Undefined References to _imp____glew* functions with minGW gcc MinGW64 undefined reference linking yaml-cpp program with mingw-w64 + cmake Linking issue with libcrypto: undefined reference to `__imp__CertFreeCertificateContext' MinGW and GLUT undefined reference to '_imp____glutInitWithExit@12' mingw64 . There is a very prominent menu item at the very top of your program IDE called "Project". FreeGlut: undefined reference In function `glutInit_ATEXIT_HACK': This topic has been deleted. score:3 . after i have linked -lopengl32 -lglu32 opengl32 By clicking Post Your Answer, you agree to our terms of service, privacy policy and cookie policy. Did you put the -lopengl32 -lglu32 -lglut32 in the correct location in the linker options? Chances are they have and don't get it. Some stuff I'd do before anything else: 1) remove the .a in the names of libraries, you have both a shared and a static library, let cmake add the extensions for you : The error messages indicate that your build expects to link with the dynamic (DLL) version of the freeglut library, FWIW. Do you definitely have the most recent version of Code::Blocks, as those errors appear to be in the OpenGL headers themselves. C:Temp\ccjC3KZ3.o:test.c:(.text+0x28): undefined reference to `__imp___glutInitWithExit' glut32.lib Re: undefined reference to glClear. I reinstalled both MinGW and glut and I'm still getting the same result. then set the permission of your file to 777 then execute it. I had the same problem as you with devcpp, and this #define solved mine. Chances are they have and don't get it. Making statements based on opinion; back them up with references or personal experience. g++ ./path/to/files.cpp ./path/to/allfile.cpp -o outputfile -lGL -lglut.